Core Concepts

Core Concepts

Node Graph Concepts

Socket types, why frames get written to disk, and the shortcuts that speed up building graphs.

Dope Track uses its own node tree type. Pick Dope Track from the tree selector at the top of any Node Editor.

Frames Get Written To Disk

Processing nodes work on image sequences, and those sequences are real files sitting in a folder.

Footage -> Convert Footage -> [frames written to disk]
                            -> Import as Footage -> new Footage node

Some nodes have no output socket at all. Convert Footage and Stabilize write frames, then give you an Import as Footage button. Press it and you get a fresh Footage node pointing at what was just written. Lens Distortion gives you both: a normal Image Sequence output, and the button if you'd rather have a clip.

It feels like an extra click at first. The payoff is that every node downstream reads the real files, at their real resolution, format and frame numbers. Nothing is guessing about output that might not exist yet.

Socket Types

Links only connect sockets of the same type, so the colors tell you what fits where.

SocketWhat it carries
VideoA movie file, straight from a Footage node
Image SequenceFrames on disk, which is what most heavy nodes want
ImagesA folder of stills, for photogrammetry and lens calibration
Manual TracksMarkers you placed by hand in Blender
Mask FramesA mask sequence, rendered or AI-generated
Lens DataFocal length and distortion values
Auto TrackA full solve: cameras plus point cloud
Camera DataJust the camera motion
Object DataA solved moving object
MeshReconstructed geometry

Faster Ways To Build

Drag and search. Drag from any socket and let go over empty space. You get a search list of every node that can connect to it. Pick one and it appears already wired up.

Reroutes. Hold Shift and drag with the right mouse button across a wire to drop in a reroute. It picks up the color of the wire it sits on, and nodes read straight through it.

Lazy connect. Hold Ctrl + Shift and drag with the left mouse button from one node onto another. Every matching socket pair connects at once.

Where Files Go

Nodes write their output next to your source footage, in a folder named after the node and a hash of its settings. Change a setting and you get a new folder. Change it back and the old result is still sitting there.

The Files panel in the node editor sidebar lists all of it, shows what your current file still uses, and lets you delete the rest. Handy after a long session of trying things.

Node Width

Drag a node's edge to resize it. Messages and warnings inside the node wrap to whatever width you pick, so a wider node fits long text on fewer lines.